This year's topic was the Metaverse, but not necessarily the Metaverse sold by Meta. The references I used (included in the bibliography) and loved were Matthew Ball's articles on the Metaverse. And from there, the possibilities for Serious games in the future seemed infinite.
It’s my second year running, Woohoo! By the way, I have participated only in the online version since I started Jamming after CoVid hit (and I would like to participate in the offline version sometime soon), but I am really glad that I found Global Game Jam (specifically the all-NL section). It’s a great, supportive community; interesting background twitch stream; and overall, a well-done discord jam where you can just… vibe. The first game I worked on in this jam was Remnants. You play as a little bio-luminescent skull slime traversing through a dark underground maze, leaving its clones…copies…excretions(?) as markers so you don’t get lost. The concept was kind of based on Hansel and Gretel’s travel through the forest, however the final game was unable to bring the starting idea to fruition, as game jams usually go.