As an assignment at my Uni, I took the opportunity to prototype a game that could act as a Speech and Language therapy tool. The video I have added is an experiment I made in Unreal 4 to show how the possible mechanics would work. The idea was to turn speech into magic in-game, and the more complicated spells you use, the more powerful the magic becomes.
Of course, the fun part for me was the story and research. This fantasy game followed a previously Deaf and Mute girl who has been resurrected in another world where Magic is controlled by voice. However, although she can finally speak, she had never needed to learn how to. However, now she has got a big reason to, she is a goddess in this new world torn up by war, and her voice can protect her people. The story was intended to be compelling, not merely about the struggle of having speech and language disorder. Not just a struggle of maintaining relationships in a world that can't understand her. Its a story of friendship, epic discovery, a fight for what you love. Just like every other saga. Edit: Added the pages for my work in progress GDD to give a Lil insight into my idea. Still working on the illustrations that are going to accompany them.
Do you remember that one episode of Fish Hooks where we find out that Milo only learns when his life is in danger? Well, I decided to work on a prototype for a biology game to find out how many danger-learners are out there. In this game you have to observe pathogens without getting caught or killed, so you can learn more about them and use the information you find to develop your biotech. I am not going to spill too much since it is a work-in-progress, but here's a little prototype I have been working on these two weeks.
Since I have the heart attacks down pat, it's time to add the information that the students will gain from this endeavor.
A short game created by Michelle Pfeifer, Eyal Rufeisen and I to remind people about CoVid guidelines by making you enforce those guidelines on your college mates. I worked as a Designer and Pixel Character Artist and Animator. https://eyalruf.itch.io/covid-custodian
Because who doesn't love a good Pickle? I love participating in Game Jams as they allow you to experiment with crazy ideas quickly. What started as a bunch of jokes, memes and innuendos turned into fully-fledged lore. In 36 hours, I came up with the cutscenes and lore for a game (that, unfortunately, couldn't make it in). TLDR, it's the story about an old pickle on the road to being a handsome supervillain who gains youth by killing his fellow fruits and vegetables and absorbing their powers. The team was made out of Jeroen, Schuylar, Daria, Oeds and I.